Dynamic FOV Reduction

WebVR locomotion prototype coded to test Dynamic Field of View (FOV) Reduction on 3DOF and 6DOF HMD devices.

To create the "vignette" effect and control the filter intensity dynamically I registered a custom component.

Gear VR Demo

As a POC for this experiment, I created a prototype for Samsung Gear VR and its 3DOF controller.

The same mechanics apply to and work on 6DOF VR devices.

1st Prototype details on Twitter

Featured on A Week Of A-Frame 116 - 119

2nd Prototype details on Twitter

A-Frame component release details on Twitter

A-Frame component featured on A Week Of A-Frame 124 - 128

A-Frame component available on GitHub

Contact Info

Scotland, UK
Edinburgh
+44 7802 321045
contact@thedart76.com

Get in Touch

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Back
By clicking “Accept All Cookies”, you agree to the storing of cookies on your device to enhance site navigation, analyze site usage, and assist in our marketing efforts. View our Privacy Policy for more information.