Cannon Turret

A cannon turret game designed for Oculus 6DOF devices. I created this immersive experience to put to practice the hand interaction I developed in my series of experiments dedicated to hand presence. This project is still WIP.

Version 0.3.0

In the current version, I implemented a flying enemy, its random movement and spawning, and its weapon continuously aiming and firing at the turret.

Prototype details on Twitter

Version 0.2.0

In this version, I implemented the fire button, the projectile, the ballistics and the impact effect.

Prototype details on Twitter

Version 0.1.0

In this version, I used some placeholders to define the position of the main elements (player seat and levers) and implemented the controls to rotate the turret and change the angle of the primary weapon.

Prototype details on Twitter

Contact Info

Scotland, UK
+44 7802 321045

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