My entry for the WebVR Experience Challenge 2018 organised by Mozilla and Sketchfab, which was one of the 3 winners achieving the 3rd place!
Through a series of Agile sprints, user tests and iterations, the work included:
Creating the design concept
Choosing the right music for the experience
Casting the characters of the two teams
Selecting and assigning the animations in Mixamo
Tweaking the animations to be in sync with the music
Importing and organising the animations in Blender
Exporting the animated 3D models to glb format
Coding the A-Frame scene using HTML
Setting the 3D scene in the virtual environment
Writing custom components using JavaScript
Merging geometries in Blender to reduce draw calls
Decimating faces and vertices in Blender to improve FPS
Styling the splash, the credits and the thank you pages using CSS
Demo Video
In the video below, I demo this project on a Quest 2. You can also run it on other VR headsets, or if you don't have any, you can still try it on a Desktop.
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