Dynamic FOV Reduction
WebVR locomotion prototype coded to test Dynamic Field of View (FOV) Reduction on 3DOF and 6DOF HMD devices.
To create the "vignette" effect and control the filter intensity dynamically I registered a custom component.
Gear VR Demo
As a POC for this experiment, I created a prototype for Samsung Gear VR and its 3DOF controller.
The same mechanics apply to and work on 6DOF VR devices.
1st Prototype details on Twitter
Featured on A Week Of A-Frame 116 - 119
2nd Prototype details on Twitter
A-Frame component release details on Twitter
A-Frame component featured on A Week Of A-Frame 124 - 128
A-Frame component available on GitHub
More WebXR Explorations
Check out my other WebXR explorations:
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