A cannon turret game designed for Oculus 6DOF devices. I created this immersive experience to put to practice the hand interaction I developed in my series of experiments dedicated to hand presence. This project is still WIP.
In this version, I used some placeholders to define the position of the main elements (player seat and levers) and implemented the controls to rotate the turret and change the angle of the primary weapon.
Prototype details on Twitter
More WebXR Explorations
Check out my other WebXR explorations: