Virtalis
Tasks I worked on during my full-time work experience at Virtalis, a UK-based company (England, Manchester).
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Reach WebXR UI
This is the main task I worked on, which consisted in designing an immersive UI for the Virtalis Reach... read more
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Reach Hub UI
When I started my role at Virtalis, I asked them to show me their products and platforms as little as... read more
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VisRen Scene Tree Icons
In addition to working on the Reach WebXR UI with a dedicated Team, I provided UX design... read more
FRAME by Virbela
Tasks I worked on during my full-time work experience at Virbela, a US-based company (California, San Diego).
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FRAME Logo
A few months after I started working at Virbela, the company decided to go through a brand restyling... read more
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Welcome Area
This is the first task I worked on, which consisted in restyling the welcome area (landing Frame for 1st-time... read more
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GUI Components
The INFO PANEL and the GO THERE and GET STARTED buttons in the new Welcome Area are the first... read more
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Connect/Spectate UI
Building on the Responsive Dialog GUI component, I then worked on the CONNECT/SPECTATE UI... read more
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PW-Protected Frame UI
As part of the continuous development of the FRAME WebXR platform, we implemented a feature to... read more
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Device Settings UI
Iterating on the CONNECT/SPECTATE UI panel, we included the option for the users to change the device... read more
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Top Menus/UI Bar
As we kept adding new features to the FRAME WebXR platform, we decided to implement a... read more
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FRAME 3D Logo
After designing the new FRAME logo, I was tasked with working on its 3D version. For this task, I... read more
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FRAME Loading Screen
The improved FRAME loading screen is another task I completed soon after starting at Virbela. For this... read more
Atmos
Tasks I worked on during my 9-month contract with Atmos, a US-based start-up (California, San Francisco).
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World Editor UI
During my contract with Atmos, I worked on designing and developing a WebXR world editor for a... read more
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Health and Score UI
Once I completed the ATMOS world editor UI, we started working on some new features. So my next... read more
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Logic Board UI
The LOGIC BOARD UI panel is another task I worked on to display logic components that could be... read more
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IoT Controller UIs
Among other features of the ATMOS 3D printable HMD are the IoT (Internet of Things) controllers that... read more
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Mannequin 3D Model
For this task, I worked on some 3D modeling rather than UI design. In particular, I was tasked... read more
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Access Code UI
After a few months of development and following the work we did on the IoT controller UIs, the... read more