Virtalis
Tasks I worked on during my full-time work experience at Virtalis, a UK-based company (England, Manchester).
Reach WebXR UI
This is the main task I worked on, which consisted in designing an immersive UI for the Virtalis Reach... read more
Reach Hub UI
When I started my role at Virtalis, I asked them to show me their products and platforms as little as... read more
VisRen Scene Tree Icons
In addition to working on the Reach WebXR UI with a dedicated Team, I provided UX design... read more
FRAME by Virbela
Tasks I worked on during my full-time work experience at Virbela, a US-based company (California, San Diego).
FRAME Logo
A few months after I started working at Virbela, the company decided to go through a brand restyling... read more
Welcome Area
This is the first task I worked on, which consisted in restyling the welcome area (landing Frame for 1st-time... read more
GUI Components
The INFO PANEL and the GO THERE and GET STARTED buttons in the new Welcome Area are the first... read more
Connect/Spectate UI
Building on the Responsive Dialog GUI component, I then worked on the CONNECT/SPECTATE UI... read more
PW-Protected Frame UI
As part of the continuous development of the FRAME WebXR platform, we implemented a feature to... read more
Device Settings UI
Iterating on the CONNECT/SPECTATE UI panel, we included the option for the users to change the device... read more
Top Menus/UI Bar
As we kept adding new features to the FRAME WebXR platform, we decided to implement a... read more
FRAME 3D Logo
After designing the new FRAME logo, I was tasked with working on its 3D version. For this task, I... read more
FRAME Loading Screen
The improved FRAME loading screen is another task I completed soon after starting at Virbela. For this... read more
Atmos
Tasks I worked on during my 9-month contract with Atmos, a US-based start-up (California, San Francisco).
World Editor UI
During my contract with Atmos, I worked on designing and developing a WebXR world editor for a... read more
Health and Score UI
Once I completed the ATMOS world editor UI, we started working on some new features. So my next... read more
Logic Board UI
The LOGIC BOARD UI panel is another task I worked on to display logic components that could be... read more
IoT Controller UIs
Among other features of the ATMOS 3D printable HMD are the IoT (Internet of Things) controllers that... read more
Mannequin 3D Model
For this task, I worked on some 3D modeling rather than UI design. In particular, I was tasked... read more
Access Code UI
After a few months of development and following the work we did on the IoT controller UIs, the... read more