Virtalis
Tasks I worked on during my full-time work experience at Virtalis, a UK-based company (England, Manchester).

Reach WebXR UI
This is the main task I worked on, which consisted in designing an immersive UI for the Virtalis Reach... read more

Reach Hub UI
When I started my role at Virtalis, I asked them to show me their products and platforms as little as... read more

VisRen Scene Tree Icons
In addition to working on the Reach WebXR UI with a dedicated Team, I provided UX design... read more
FRAME by Virbela
Tasks I worked on during my full-time work experience at Virbela, a US-based company (California, San Diego).

FRAME Logo
A few months after I started working at Virbela, the company decided to go through a brand restyling... read more

Welcome Area
This is the first task I worked on, which consisted in restyling the welcome area (landing Frame for 1st-time... read more

GUI Components
The INFO PANEL and the GO THERE and GET STARTED buttons in the new Welcome Area are the first... read more

Connect/Spectate UI
Building on the Responsive Dialog GUI component, I then worked on the CONNECT/SPECTATE UI... read more

PW-Protected Frame UI
As part of the continuous development of the FRAME WebXR platform, we implemented a feature to... read more

Device Settings UI
Iterating on the CONNECT/SPECTATE UI panel, we included the option for the users to change the device... read more

Top Menus/UI Bar
As we kept adding new features to the FRAME WebXR platform, we decided to implement a... read more

FRAME 3D Logo
After designing the new FRAME logo, I was tasked with working on its 3D version. For this task, I... read more

FRAME Loading Screen
The improved FRAME loading screen is another task I completed soon after starting at Virbela. For this... read more
Atmos
Tasks I worked on during my 9-month contract with Atmos, a US-based start-up (California, San Francisco).

World Editor UI
During my contract with Atmos, I worked on designing and developing a WebXR world editor for a... read more

Health and Score UI
Once I completed the ATMOS world editor UI, we started working on some new features. So my next... read more

Logic Board UI
The LOGIC BOARD UI panel is another task I worked on to display logic components that could be... read more

IoT Controller UIs
Among other features of the ATMOS 3D printable HMD are the IoT (Internet of Things) controllers that... read more

Mannequin 3D Model
For this task, I worked on some 3D modeling rather than UI design. In particular, I was tasked... read more

Access Code UI
After a few months of development and following the work we did on the IoT controller UIs, the... read more